Sprites
Guardian Sprite | Sprite Interface | Gathering/Crafting | Wild Sprites | Sprite Battles
Guardian Sprite
Sprites are magical beings that will accompany you on your adventures. As a Sprite Messenger, you have a special ability to commune with them, and they can help you with their special gathering and crafting skills. When creating your character, remember that you’re going to keep your first sprite for as long as you’re playing your character. Be sure to pick a sprite will skills that will help the character you want to play.
You can access your sprites though the Sprite Gem at the bottom right of the screen.

Right click the gem to summon the sprite or open the Sprite Interface.
NEWBIE TIP: If you aren't sure which crafting ability your sprite should have, remember that you can always use armor but you may change weapon types several times through your class progression.
| Sprite Trib ename | Gathering/Crafting Abilities | ||
|---|---|---|---|
| Sunblaze | Mining | Foraging | Crafting: Axes |
| Starsong | Mining | Foraging | Crafting: Mallets |
| Fairflower | Mining | Foraging | Crafting: Bows/Arrows |
| Nightwind | Mining | Foraging | Crafting: Swords |
| Holylight | Mining | Foraging | Crafting: Shields |
| Silverleaf | Mining | Foraging | Hunting |
| Moon | Mining | Foraging | Crafting: Staves |
| Deepfathom | Mining | Foraging | Crafting: Muskets |
| Bloodhammer | Mining | Hunting | Crafting: Armor (Fighter) |
| Rainbowmist | Mining | Hunting | Crafting: Armor (Spellcaster) |
| Windstorm | Mining | Hunting | Crafting: Armor (Hunter) |
| Silverneedle | Foraging | Hunting | Crafting: Armor (Acolyte) |
Evolution
Sprites have four stages of evolution.
Stage 1: Blob-head! Your Guardian Sprite will start out as a cuddly little blob that just loves rolling around.
Stage 2: Sprites gain a body at this stage. (Character level 21)
Stage 3: Sprites grow wings! (Character level 51)
Stage 4: Sprites gain magical sparkles! (Character level 71)
When a Sprite's experience bar is full, you can speak with the Sprite NPC in Ilya to begin the evolution process!
Sprite Interface
The sprite interface is where most interaction with your sprites will occur.
Sprite Tab
The Sprite tab displays your sprite's virtual home, complete with the costumes and furniture equipped on the Details tab.
Overall Mood
An icon representing your Sprite’s mood appears in the upper right. If a Sprite is happy or ecstatic, you can summon it to your side! Summoned sprites love to be helpful, and will carefully pick up treasure from monsters you kill. If a sprite is feeling sad, try clicking Chat to cheer them up.
Busy/Away
Sprites can only perform one task at a time (see Gathering/Crafting for more information on tasks). While crafting, they work at their Worktable. When busy gathering, they will put up a signboard in their interface as a reminder.
Sprite Alchemy
Sprites can turn clay into fantastic items! See the Sprite Alchemy section for more details.
Details Tab

Sprite Stats
- Exp: Sprites gain experience from performing tasks!
- Relationship: This bar represents the strength of the bond between you and your sprite.
- Stamina: This is the Sprite's overall energy. A Sprite that’s out of Stamina can’t perform tasks for you.
- Skill Levels: This shows how advanced each of the Sprite’s skills are, and how much progress they’ve made toward the next skill level.
Equipped Items
Sprites can have several different items equipped. Some make them happy, while others provide bonuses to the player!
- Costumes: Sprites can wear hats and clothes, though clothes require evolution stage 2 or higher.
- Emblems: Sprites have 2 slots for Emblem cards. These provide various benefits, depending on the card.
- Furniture: There are 3 Sprite furniture slots: Front Left, Back Left, and Worktable. A Worktable is required for crafting.
Duel Tab

Battle Commands
This area shows your Sprite's attacks and defenses along with their corresponding levels. The higher the attack level, the more damage it does. A higher defense lowers the damage done by your opponent. Their levels increase by using those commands and by having them used on you.
Sprite Combat Record
This area shows your Sprite's wins, losses, KOs, and win percentage. Below that you can customize your Sprite's Victory Message. The message can be up to 30 characters. Click "Set Msg" to finalize it.
Buttons
Join: Places your sprite in the battle queue.
Exit: Allows your sprite to cancel the battle.
Set Msg: Finalizes your unique Victory Message.
Gathering and Crafting
Sprites can have up to 3 crafting/gathering skills. Most of the items your Sprite can gather are useful as raw materials for crafting. If your sprite can craft items, it can usually gather the materials it needs for crafting.
Hunting: Train your sprite to bring back fine furs and animal skins.
Mining: Put your sprite to work digging up ore and gemstones.
Foraging: Send your sprite to gather various types of herbs and plantlife.
Your Guardian Sprite (and some advanced Wild Sprites) also has the ability to reduce magical items into their base components.
Skill Levels
The Details tab shows your Sprite’s Skill EXP. When it reaches 100%, your Sprite gains a new skill level! As your Sprite gets higher skill levels, it will be able to both craft and gather better items, including rare goodies.
Training Skills
Training your sprite lets them gain Skill EXP without going out into the wilderness. Training is much quicker than gathering, but it requires intense study from the sprite. They need the subject matter at hand in order to learn!

While sprites are working diligently at their tasks, there is a chance that they will come back with a Sprite Event! These events can have multiple possible outcomes too. They can affect your sprite’s mood and relationship, and they might even bring you presents that they've found!
Wild Sprites
Corrupt Sprites can only be obtained from Boss monster drops.
Return to Nature
The balance of nature has slowly been recovering as Sprite Messengers carefully cultivate their bonds with the Wild Sprites. Every sprite returned to nature makes the darkness retreat a little more. You can return your Wild Sprites to nature at the Altars of the Sprite Kings. If you have taken good care of your Wild Sprite you can build up your Reputation with the Sprite Kings and purchase fantastic Reputation items!
Altars
- Reputation
- Sprite King Reputation can be gained at each altar. When fighting monsters in a zone that has an altar, you will often find "lost power" items. Delivering these to the altar will grant you reputation; items sold at the altar require reputation with the Sprite King.

| Sprite King | Map | Altar | Coordinates |
|---|---|---|---|
| Bodor | Kaslow Plains | Grassland Altar | 249, 516 |
| Alice | Moonlight Forest | Forest Altar | 393, 557 |
| Ronto | Steam Mine | Altar of Sands | 379, 426 |
| Smulca | Belcar Plateau | Highland Altar | 317, 435 |
| Ewan | Black Swamp | Altar of Spirits | 97, 895 |
| Bahado | Southern Island | Deep Sea Altar | 437, 702 |
| Quill | Scorching Wind Desert | Hurricane Altar | 704, 30 |
| Mosunk | Land of Sighs | Altar of Serenity | 641, 899 |
| Jundo | Gaia Woodlands | Eternal Altar | 330, 798 |
| Siropas | Blakatoa Range | Black Flame Altar | 670, 830 |
| Ilannia | Eternal Mountains | Frost Altar | 325, 160 |
Sprite Battles
Sprite Battles are here! It's time for your Sprite to vent their anger from those crafting failures!
How to Join Sprite Battles
Step 1: Your character must be level 21 or higher and your Sprite must reach the 2nd Evolution to participate.
Step 2: Purchase a Sprite Stage Invitation from any Sprite Vendor. (1 Gold each, 1 per battle)
Step 3: Open the Sprite Window to see the "Duel" Tab, then press Join to get in queue for the Sprite Battle.
Attacks and Defenses
The three attacks are displayed on the left and the three defenses on the right. You level up the attacks by using them and the defenses by taking damage from the corresponding attacks.
Once your Sprite is in the Arena, you can view your opponent's attack/defense levels and win/loss record by clicking the Opponent's Status button.
The Match
Once a match starts, you choose 8 attacks for the Battle. After each player selects their moves, the battle begins. The match plays out like a game of Rock-Paper-Scissors.
The Sprite that has the least HP at the end of 8 attacks, or the Sprite that reaches 0 HP first loses. As each attack occurs, a symbol appears over the attack chosen: A Circle means you've chosen the stronger attack and you deal damage to the enemy. An X means you chose the weak attack and you take damage. A triangle means you've chosen the same attack and both Sprites takes damage.
Some Sprite Costumes have been updated to include a "Game" Bonus (like Game- +8 to Strike Damage). These bonuses apply to the Sprite Battle system.
Victory Runes
Challenge Winner's Fortune Bag
Details coming soon!
The winning Sprite receives a victory Rune. Collect 10 runes and trade them into the Sprite Merchant for a Challenge Winner's Fortune Bag.
Upgrade Your Rewards
In the future, you'll be able to get formulas to create even better rewards!
