Compilation of Translations: New Classes!

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  • First of all, this translations aren't 100% correct. Yooouuuu have to know that I'm spanish sooooo my English isn't great, but I translated this for you. <3

    It's too difficult to translate from Chinese (language which I don't speak) to Spanish or English, so the following translations will be only orientative.


    PS: Thanks to all the guys who have translate into Spanish and uploaded the translations to YT <3


  • ~ W e a p o n s ~


    The following weapons are the yellow ones:



    KATANA 50

    ATK +2501

    M-ATK +1509

    SPD 2.0

    STR +48

    INT +84

    WIL +20

    +8% chance to hit

    When attacked, you get 30% chance to reflect 40% physical damage.



    KEY 50

    R-ATK +1276

    M-ATK +546

    SPD 2.0

    AGI +17

    INT +34

    WIL +21

    8% chance to hit

    When attacked, 20% chance to activate: Damage received -20%. Magic damage + 25% for 8s.



    KATANA 60

    ATK +3155

    M-ATK +1905

    SPD 2.0

    STR +70

    INT +80

    WIL +50

    15% chance to hit

    When attacked, 30% chance to activate: The enemy suffers Burn 5 (?)



    KEY 60

    R-ATK +1610

    M-ATK +690

    SPD 2.0

    AGI +28

    INT +48

    WIL +36

    15% chance to hit

    Capacity: 30% casting speed



    KATANA 65

    ATK +3499

    M-ATK +2112

    SPD 2.0

    STR +72

    INT +90

    WIL +70

    18% chance to hit

    10% chance to add 766 light damage

    Capacity: 20% reduction "after casting equipment" (I think it is reduced when you equip it)



    KEY 65

    R-ATK +1785

    M-ATK +765

    SPD 2.0

    AGI +28

    INT +50

    WIL +38

    18% chance to hit

    10% chance to add 766 fire damage

    When attacking, 10% chance of: Increase m-crit 50% and cast 30%, but reduce your defense by 30% for 12s.



    KATANA 70

    ATK +3852

    M-ATK +2325

    SPD 2.0

    STR +80

    INT +96

    WIL +72

    18% chance to hit

    When attacking, 20% chance of triple attack (not sure)

    movement spd +1% (base)



    KEY 70

    R-ATK +1965

    M-ATK +842

    SPD 2.0

    AGI +30

    INT +50

    WIL +40

    18% chance to hit

    When attacking, 15% chance to active: R-ATK +30%, hit +10% for 20s.

    WIL +1% (base)



    KATANA 75

    ATK +3852

    M-ATK +2325

    SPD 2.0

    STR +80

    INT +96

    WIL +72

    18% chance to hit

    When attacking, 25% chance of triple attack (not sure)

    WIL +1% (base)



    KEY 75

    R-ATK +2151

    M-ATK +921

    SPD 2.0

    AGI +21

    INT +56

    WIL +40

    +18% chance to hit

    Reduce 10% malice.

    15% chance to activate when attacking: WIL +80, hit +20% for 8s.

    Magical skills damage +12% (base)



    KATANA 80

    ATK +4583

    M-ATK +2767

    SPD 2.0

    STR +95

    INT +120

    WIL +65

    18% chance to hit

    Increases 5% critical damage after a "change"

    Increase attack speed + 20%

    15% chance to activate when attacking: Keeps the enemy unconscious for 2s (not sure)

    WIL +1% (base)



    KEY 80

    R-ATK +2340

    M-ATK +1002

    SPD 2.0

    AGI +33

    INT +59

    WIL +44

    18% chance to hit

    Capacity: INT +70. cast speed +40%

    AGI +1% (base)



    KATANA 85

    ATK +4820

    M-ATK +2996

    SPD 2.0

    STR +100

    INT +198

    WIL +80

    18% chance to hit

    When attacking, the following effects may appear:

    25% chance of double damage

    10% chance to activate: Increases critical damage + 50% and melee attack speed + 30%. Lasts 6s

    INT +1% (base)



    KEY 85

    R-ATK +2532

    M-ATK +1085

    SPD 2.0

    AGI +25

    INT +63

    WIL +46

    18% chance to hit

    Increase evasion + 15%

    Skills have a 20% chance of triple damage

    15% chance to activate weapon when attacking: Increase 50% m-crit rate for 6s

    Hit +1% (base)



    KATANA 90

    ATK +5349

    M-ATK +3230

    SPD 2.0

    STR +91

    INT +231

    WIL +90

    18% chance to hit

    Increase cast speed + 15%

    When attacking, 10% chance of:

    Reduces the enemy's defense by 25%. Increase the speed of melee attack + 30%, but reduce your defense and magical defense 10%

    mov speed +3% (base)



    KEY 90

    R-ATK +2730

    M-ATK +1170

    SPD 2.0

    AGI +37

    INT +67

    WIL +48

    18% chance

    Increase cast speed + 20%

    When attacking, you have a 20% chance to activate the weapon:

    Reduces the physical defense of the enemy 25%

    Each attack reduces 80 health points ?? (not sure)

    Magic skills damage +15% (base)



    KATANA 95

    ATK +5745

    M-ATK +3469

    SPD 2.0

    STR +122

    INT +220

    WIL +98

    (NO HIT)

    25% triple attack probability

    When attacking, 30% chance of: Reduces the enemy's movement speed 50% and increases your hit 30%. Lasts 6s

    m-crit damage +10% (base)



    KEY 95

    R-ATK +2932

    M-ATK +1256

    SPD 2.0

    AGI +40

    INT +70

    WIL +54

    (NO HIT)

    Increases 15% physical and magical penetration

    Increase cast speed + 30%

    When attacking, 15% chance of: Reduces the speed of movement and caste of the enemy 5%. It accumulates up to 6 times. Lasts 6 seconds

    m-crit rate +10% (base)



    KATANA 100

    ATK +6147

    M-ATK +3711

    SPD 2.0

    STR +129

    INT +235

    WIL +100

    (NO HIT)

    20% triple attack probability

    When attacking, 40% chance of: Reduces the enemy's movement speed by 6%. The enemy has a 4% chance to fail skills. It accumulates 5 times. It lasts 5 seconds.

    WIL +5% (base)



    KEY 100

    R-ATK +3137

    M-ATK +1344

    SPD 2.0

    AGI +41

    INT +75

    WIL +52

    20% chance to hit

    The attack "threats" has a 30% chance of triple damage

    When attacked, you have a 15% chance to activate: Increase your long distance damage + 6%. It accumulates up to 6 times. Lasts 10 seconds

    mov speed +5% (base)



    Source of information: Me and my google translator <3

  • ~ w e a p o n s II ~


    Now the purple ones:


    KATANA 70

    ATK +4280
    M-ATK +2594
    SPD 2.0
    STR +100
    INT +120
    WIL +90
    18% chance to hit
    m-crit rate +1%



    KEY 70

    R-ATK +2184
    M-ATK +836
    SPD 2.0
    AGI +36
    INT +62
    WIL +52
    18% chance to hit
    AGI +1%



    KATANA 75

    ATK +4680
    M-ATK +2838
    SPD 2.0
    STR +112
    INT +143
    WIL +75
    18% chance to hit
    STR +1%



    KEY 75

    R-ATK +2389
    M-ATK +1023
    SPD 2.0
    AGI +38
    INT +70
    WIL +52
    18% chance to hit
    INT +1%



    KATANA 80

    ATK +5093
    M-ATK +3087
    SP 2.0
    STR +93
    INT +184
    WIL +87
    18% chance to hit
    INT +1%



    KEY 80

    R-ATK +2599
    M-ATK +1114
    SPD 2.0
    AGI +40
    INT +76
    WIL +54
    18% chance to hit
    Physical and magical penetration +1%



    KATANA 85

    ATK +5514
    M-ATK +3343
    SP 2.0
    STR +109
    INT +226
    WIL +101
    18% chance to hit
    Physical and magical penetration +1%



    KEY 85

    R-ATK +2814
    M-ATK +1206
    SPD 2.0
    AGI +43
    INT +80
    WIL +57
    18% chance to hit
    mov speed +1%



    KATANA 90

    ATK +5944
    M-ATK +3603
    SP 2.0
    STR +115
    INT +241
    WIL +106
    20% chance to hit
    INT +3%



    KEY 90

    R-ATK +3033
    M-ATK +1300
    SPD 2.0
    AGI +45
    INT +86
    WIL +59
    20% chance to hit
    Physical and magical penetration+3%



    KATANA 95

    ATK +6384
    M-ATK +3870
    SP 2.0
    STR +119
    INT +247
    WIL +111
    20% chance to hit
    INT +5%



    KEY 95

    R-ATK +3258
    M-ATK +1396
    SPD 2.0
    AGI +48
    INT +90
    WIL +62
    20% chance to hit
    Magic skill dmg +18%



    KATANA 100

    ATK +6831
    M-ATK +4141
    SP 2.0
    STR +140
    INT +255
    WIL +115
    20% chance to hit
    magic skills dmg +12%



    KEY 100

    R-ATK +3486
    M-ATK +1494
    SPD 2.0
    AGI +50
    INT +95
    WIL +65
    20% chance to hit
    Physical and magical penetration +5%



    Source of information: Me and my google translator :whistling:

  • ~ S e t s ~


    ~ L e g e n d s ~




    LEGEND 80 MELEE

    3 pieces: INT +25, WIL +15

    4 pieces: max HP, MP +10%, hit __ +8%

    5 pieces: "Reply 50 points per second life. 50 points of MP" (?)




    LEGEND 80 RANGED

    3 pieces: INT +25, WIL +15

    4 pieces: Cast speed +10%, m-crit rate +10%

    5 pieces: m-crit dmg 10%. M-atk +8%, WIL +5%




    LEGEND 90 MELEE

    3 pieces: Def and m-def +3%, WIL +27

    4 pieces: Cast speed +23%, WIL +28

    5 pieces: m-atk +12%, m-crit rate +17%

    When attacked, 20% chance of: reflect 30% dmg (?) once every 40 sec




    LEGEND 90 RANGED

    3 pieces: Eva +3%, m-crit dmg +10% m-crit rate +10%

    4 pieces: INT +30, mov speed +5%

    5 pieces: WIL +25, Cast speed +18%

    When attacked, 20% chance of: Magic damage +15% during 8 seconds. It accumulates 3 times.




    LEGEND 100 MELEE

    3 pieces: WIL +60, MP +5% Increase spell's dmg +10%

    4 pieces: crit dmg received -10%

    18% chance of double attack when casting

    m-def +10%

    5 pieces: m-crit rate +10%

    Physical Def +25%

    When MP is less than 10%, 50% chance per second of getting 500 MP




    LEGEND 100 RANGED

    3 Piece: vit +40, wil +30, Physical Damage -20%

    4 Piece: wil +60, cast speed +20%, MP +35 every second

    5 Piece: Magic Attack +20%, Magic Skill Damage +20%

    18% Chance to absorb 1000 mp from the enemy (doesn't say on attack or when attacked, guessing on attack)




    ~ G v G ~


    GvG 70 MELEE

    3 Piece: Reduce received crit rate by 25%, wil +25

    4 Piece: MATK +10%, M-Crit Rate +20%

    Attacks have 75% Chance to activate this ability: Reduce ice resistance by 100% for 15 secs

    5 Piece: Augment Cast Speed 30%, Reduce Physical Damage by 20%

    Attacks have a 60% chance to activate this ability: Reduce enemy's STR by 175 points for 15 secs



    GvG 70 RANGED

    3 Piece: int +15, wil +15

    Attacks have 75% chance to activate this ability: Reduce dark resistance by 100% for 15 secs

    4 Piece: Reduce received crit rate by 25%, movement speed 20%, cast speed 20%

    5 Piece: HP +15%, MP +15%



    GvG 80 MELEE

    3 Piece: int +30, wil +30

    4 Piece: MATK +10%, M-Crit Rate +20%

    Attacks have 75% Chance to activate this ability: Reduce enemy crit rate by 50% for 15 secs

    5 Piece: Augment Cast Speed 30%, Reduce Physical Damage by 25%

    Attacks have a 60% chance to activate this ability: Reduce enemy's STR by 185 points for 15 secs



    GvG 80 RANGED

    3 Piece: int +20, wil +20

    Attacks have 75% chance to activate this ability: Reduce attack speed by 50% for 15 secs

    4 Piece: MP +5%, movement speed +20%, cast speed +20%

    5 Piece: Recover 50 hp and 50 mp per second




    ~ P v P 100 ~


    PvP 100 MELEE

    3 Piece: wil +60

    85% Chance to absorb 500 mp from the enemy (doesn't say on attack or when attacked, guessing on attack)

    4 Piece: Reduce received crit rate by 35%, MP +5%, Cast Speed +45%,

    5 Piece: Magic (Crit ?) Damage Received -30%, Magic Attack +15%

    80% chance to reduce the enemies mp by 30% for 15 secs



    PvP 100 RANGED

    3 Piece: int +30, wil+30

    Attacks have 85% chance to reduce enemy vit by 200 for 20 secs

    4 Piece: Reduce received crit rate by 35%, movement speed +25% Recovers 50 MP per second

    5 Piece: Magic Damage +15%, Cast Speed +45%, MP +5%

    When attack, 30% chance to reduce ability cooldown by 1 second.



    ~ A l c h e m i s t ~


    ALCHEMIST Lv60 (Nucleus) MELEE

    3 piece: 3 effects (?): Cast speed +10%

    4 piece: INT +20, WIL +20

    5 piece: When attacking, 30% chance: Increase AGI by 120 points. Lasts 9 sec.



    ALCHEMIST Lv60 (Metals) MELEE

    3 piece: Recover 5 HP and MP each second.

    4 piece: STR +20 WIL +20

    5 piece: When attacking, 30% chance: Increases physical dmg by 120 points. Lasts 9 sec.




    ALCHEMIST Lv70 (Nucleus) MELEE

    3 piece: Each skill has 20% chance of "producing 3 combos"

    4 piece: STR +25. WIL +25

    5 piece: Reflects 50% physical dmg. 50% chance: Reduces the enemy's m-def 50% for 12s




    ALCHEMIST Lv70 (Metals) MELEE

    3 piece: When attacking, 50% chance of reducing def and m-def of the enemy by 5% (5 seconds)

    4 piece: INT +20, WIL +25

    5 piece: Each attack has a 35% chance to reduce damage from enemy skills 20% Lasts 7 seconds




    ALCHEMIST Lv80 (Nucleus) MELEE

    3 piece: MP +5%

    4 piece: def, m-def+10%

    5 piece: M-ATK +3%

    HP +5%

    WIL +30



    ALCHEMIST Lv80 (Metals) MELEE

    3 piece: HP +3%, MP +3%

    4 piece: Each attack has a 15% chance to recover every 2 seconds: 500-1000 points of life. Lasts 10 seconds

    5 piece: Each attack has a 30% chance to recover every 2 seconds: 10-500 mana points. Lasts 10 seconds.




    ALCHEMIST Lv60 (Nucleus) RANGED

    3 piece: mov. speed +5%

    4 piece: INT +15, WIL +15, AGI +10

    5 piece; When attacking there is a 15% chance to activate: Each attack has a 30% chance to lower the target's defenses by 20%. It lasts 12 seconds




    ALCHEMIST Lv60 (Metals) RANGED

    3 piece: Eva +3%

    4 piece: INT +10, WIL +10, AGI +20

    5 piece: Each attack has a 30% chance to increase defenses by 20%. Lasts 10 seconds




    ALCHEMIST Lv70 (Nucleus) RANGED

    3 piece: m-atk +10%

    4 piece: INT +20, WIL +20, AGI +10

    5 piece: Each attack has a 30% chance of making the enemy unable to move. Lasts 6s




    ALCHEMIST Lv70 (Metals) RANGED

    3 piece: Reduce physical crit rate -10% (received i think)

    4 piece: INT +10, WIL +10, AGI +30

    5 piece: Each attack has a 30% chance of: The enemy can not use physical skills. It lasts 9 seconds.




    ALCHEMIST Lv80 (Nucleus) RANGED

    3 piece: mov speed +10%

    Each attack has a 50% chance to reduce 50% the ...... of the enemy. Lasts 6 seconds

    4 piece: WIL +40, MP +3%

    5 piece: Physical damage received -20 points.

    Each attack has 50% chance to increase 50% magic critical damage. It lasts 8 seconds.




    ALCHEMIST Lv80 (Metals) RANGED

    3 piece: MP +5%

    Each attack has a 50% chance to reduce the enemy's first melee physical attack by 30%. It lasts 5 seconds.

    4 piece: WIL +40

    HP +3%

    5 piece: INT +40

    20% chance to cause triple damage




    PS: Special thanks to @Ashioto, who translated some of these sets <3


    Source of information: Link 1 Link 2 Link 3 & me and my google translator :)

  • ~ M a s t e r y ~


    ~ M e l e e  C l a s s ~




    SP Lv45

    • INT +9
    • Hit +1%
    • Magical crit dmg +1,5%
    • Standard dmg with the melee weapon (katana) +1,5%
    • MP -3pts in all skills
    • MP +1%



    SP Lv60

    • Melee attack speed +1%
    • M-atk +1%
    • Magic penetration +1%
    • Malice caused +1%


    SP Lv75

    • Magic dmg received -2%
    • m-def +1,5%
    • dmg received -1,5%
    • m-crit rate received -3%
    • INT +5, VIT +4
    • Eva +2%


    SP Lv91

    • Every level upgrade increases your STR by 3% of your INT
    • Every level upgrade increases your VIT by 3% of your WIL
    • HP +1%
    • m-crit dmg +2%



    ~ R a n g e d  C l a s s ~


    SP Lv45

    • INT +9
    • Hit +1%
    • m-crit dmg +1,5%
    • Standard dmg with ranged weapon (key) +1,5%
    • MP -3pts in all skills
    • MP +1%


    SP Lv60

    • Cast speed +1,5%
    • m-atk +1%
    • magic penetration +1%
    • Malice cause -1,5%


    SP Lv75

    • Physical dmg received -2%
    • def +1,5%
    • dmg received -1%
    • physical crit rate received -3%
    • INT +5, WIL +4
    • Eva +2%


    SP Lv91

    • Every level upgrade increases your AGI by 3% of your INT
    • Every level upgrade increases your VIT by 3% of your WIL
    • Casting interruption -3%
    • m-crit dmg +3%



    PS: SP 91 works just like the mechmaster ones.

    PS2: Thanks to Spikerip , who translated all Mastery ^^ I just edited them a bit!


    Source of Information: Link 1 Link 2

  • ~ T a l e n t s ~


    ~ M e l e e C l a s s ~


    Earth Talents:

    Katana Spec 1: dmg with katana +6%. HP +3%

    Key Spec 1: cast speed +5%. MP -10 pts in all skills

    Fatal magic crystal 1: m-crit rate +1%. Attacks have a chance to restore mp by 1%


    Star Talents:

    Crystal Crisis 1: Magic Attack +7%, Magic Crit Damage +10%

    Chaos Field 1: Physical and magical penetration +5%

    Abyssary 1: mov. speed +5%


    Moon Talents:

    Fast Magic Cut 1: Magic Attack Damage +8%, Attacks have 10% chance of double attack

    Malignant Saber 1: Magic Defense +10%

    Crystal Magic Increase 1: MP +8%, Attack Speed +10%


    Sun Talents:

    Through the Space 1: Magic Penetration +6%

    Guardian's Domain 1: Malice +10%, Physical Defense +10%

    Vacuum Force 1: Increase duration of the skill [Abyssary] by 2 secs





    ~ R a n g e d  C l a s s ~


    Earth Talents:

    Katana Spec 1: dmg with katana +6%. HP +3%

    Key Spec 1: cast speed +5%. MP -10 pts in all skills

    Fatal magic crystal 1: m-crit rate +1%. Attacks have a chance to restore mp by 1%


    Star Talents:

    Crystal Crisis 1: Magic Attack +7%, Magic Crit Damage +10%

    Chaos Field 1: Physical and magical penetration +5%

    Abyssary 1: mov. speed +5%


    Moon Talents:

    Magic Key 1: Magic Attack Damage +5%, Skills have a 10% chance of double attack

    Magic Crystal Protector 1: Reduce phsyical damage by 8%

    Magic Focus 1: Reduce chance to fail casting skills by 15%, Hit Rate +5%


    Sun Talents:

    Explosive Crystal 1: m-crit rate +2%, m-crit dmg +15%

    Chrono Domain 1: Malice -10%, mov speed +4%

    Chrono's Power: Duration of skill <Saint chronos> +2 sec




    ~ A n c i e n t  T a l e n t s ~


    ~ M e l e e  C l a s s ~



    Earth Ancient Talents:

    Magic Blade Hit 1: Magic crit rate +5%, Movement speed +5%

    Devil's Body 1: Received physical crit rate -5%, eva +5

    Crystal Magic Seal 1: With every magic crit, 10% chance to seal the magic skills of the enemy for 5 secs


    Star Ancient Talents:

    Royalty War 1: With every magic crit, attacks deal 5% real damage, for 8 secs

    Broken Magic of Royalty 1: When receiving magic crit damage, there is a 5% chance to reduce all magic damage by 100% for 3 secs

    Recharge of the Blood Crystal 1: HP +2%, With every magic crit, there's a chance to restore 2% MP


    Moon Ancient Talents:

    Traveler's Mind 1: int +20, wil +10

    Magic Rebound 1: vit +15, when recieving magic damage, 50% chance to reflect 100% of the damage

    Bloody Revenge 1: Increase malice by 15%, skills have a 7% chance to triple


    Sun Ancient Talents:

    Impact Release 1: Magic crit rate +3%, Increase the duration of the skill [Cyrstal Magic Release] by 1 sec

    Empty Void 1: Reduce cooldown of the skill [Guardian of the Void] by 0.5 sec

    Force Shield 1: Hit Rate +10%, Increase the duration of the skill [Mana Shield] by 1 sec




    ~ R a n g e d  C l a s s ~


    Earth Ancient Talents:

    Key Magic 1: Magic Attack Damage +5%, Magic Crit Damage +10%

    Demon Body 1: Recieved magic crit rate -5%, eva +5

    Crystal Clash 1: With every magic crit, there's a 10% chance to stun the objective for 5 secs


    Star Ancient Talents:

    Through Magic 1: With every magic crit, increase magic pen by 7% for 8 secs

    Royal Stream 1: When receiving phsyical damage, there's a 30% chance to increase movement speed by 50% for 8 secs

    Rechargeable Magic Crystal 1: MP Rate +2%, Every magic crit can restore 2% MP


    Moon Ancient Talents:

    Traveler's Soul 1: int +20, vit +10

    Defensive Rebound 1: wil +15, When receiving physical damage, 50% chance to reflect 100% of the damage

    Combination of Shadows 1: Reduce malice by 10% for damage inflicted, skills have 7% chance to triple


    Sun Ancient Talents:

    Explosion Release 1: Magic Crit Damage +10%, Increase duration of the skill [Release of the magic crystal] by 1 sec

    Eternal Death 1: Magic Defnse +3%, Whenever you receive magic crit damage, reduce the cooldown of the skill [Fading of Space-Time] by 0.5 sec

    Light-Speed Shield 1: Movement Speed +3%, Increase the duration of the skill [Mana Shiled] by 1 sec




    ~ T a l e n t  C o m b i n a t i o n s ~


    ~ M e l e e ~

    123GJrx.png


    ~ R a n g e d ~

    YVTgoP7.png


    PS: You can check all the Talents (from Lv1 to Lv6) in Portuguese in this link: Click here!


    Many thaaaaaaaaaaaaanks again to Ashioto , he translated this part too from Spanish to English! I've just checked that everything was OK and just changed one thing! :)

    Thanks to DanSkyler , who found the missing sun talents in portuguese


    Source of Information: Link 1 Link 2 Link 3



  • ~ U l t i m a t e s ~


    ~ M e l e e  C l a s s ~

    1. Attack has 15% chance to cause 200 light damage. +3% melee attack speed, lasts 8 seconds. Cooldown: 15s
    2. Increase 10% malice Reduces damage received by 3% Cooldown: ?
    3. When attacked, 10% chance of getting a shield. It can block 30% of received dmg during the next 3 attacks. It lasts 5 seconds. Cooldown: 15s. If the shield (doesn't) break, it can bring new capacity: Damage + 20%. Lasts 10 seconds. (don't know if it's when shield breaks or not xD)
    1. You have a 15% chance to activate: Drain 80 hp from the enemy. Magic critical rate + 10%. It lasts 8 seconds. Cooldown: 15 seconds


    ~ R a n g e d  C l a s s ~

    1. Attack has 15% chance to cause 200 light damage. crit rate +3%, lasts 8 seconds. Cooldown: 15s
    2. Increase 10% malice. Damage +3% Cooldown: ?
    3. There are 10% chance of activate: Ability: cast speed + 10%. Target DEF -20% for 5 seconds. Cooldown: ?
    4. 15% chance to add effects when attacking: Ability: Magical ability will absorb damage by 5% HP. Also, Critical Attack Rate + 10% for 8 seconds. Cooldown: ?




    Source of information: http://pt-br.grandfantasia.wik…wiki/Extremos_Vocacionais

  • ~ S k i l l s ~

    ~ Basic Line (Lv0-Lv30) ~



    Wanderer (Lv5-Lv15)


    »Crystal Resonance [Passive]

    Passive skill obtained after the 1st evolution of the "Beginner Explorer".

    Decreases damage taken by 10% when HP is 67-100%.

    Decreases damage taken by 5% when HP is 34-66% and increases damage by 5%.

    Decreases damage taken by 10% when HP is at 1-33% and increases damage by 20%. The cost of MP is reduced by 100%


    »Loss of Time [Passive, Requires Reincarnation 1]

    When your target's HP is over 30%, sustaining damage has a chance to inflict the "Time-waster" effect. Magic Defense decreases by 10%. It lasts 10 seconds.


    »MP Shield

    Creates a shield of MP that consumes the value for the injuries suffered. It lasts 35 seconds. If you have 0 MP, the shield disappear.


    »Flash of the Void

    Instant

    Adds +1 charge Point.. Strike all enemies within a 5 meter radius, giving # 25 # magic damage points with 100 additional True Damage and attracts inflicted enemies to you.


    »Fast cut

    Adds +1 charge Point.. Clashes with an enemy within a 32-meter radius, giving # 25 # magic damage for 1 second. Stuns the target for 1 second.


    »Time-Shifting Cut

    1 Charge: Inflicts # 25 # Magic Damage points.

    2 Charges: Inflicts # 27 # Magic Damage points.

    3 Charges: Inflicts # 29 # Magic Damage points.

    4 Charges: Inflicts # 31 # Magic Damage points.

    5 Charges: Inflicts # 33 # Magic Damage points.

    Possible additional damage if the target has "Crono Disorder" and removes the "Crono Disorder" from the target.



    Drifter (Lv16-30)


    »Crystal Chrono [Passive]

    Reduces training, gathering and manufacturing of all sprites in 5 seconds.


    »Crystal Release

    Increases 10% physical damage, magical damage, attack speed, and casting speed. Lasts 20 seconds.


    »Court of Exorcism

    Adds +1 charge Point. Point. Inflicts # 25 # magic damage points and creates a Deflector Shield that is able to deflect magic damage once.

    Lasts 2 minutes. Increases 50% physical and magical damage if Deflector Shield succeeds in deflecting magic damage. Lasts 5 seconds.


    »Chrono Disorder

    Adds +1 charge Point.. Inflicts # 25 # magic damage points. Inflicts target with "Interruption of Time" effect and 100 magic damage every 3 seconds. Lasts 60 seconds.



    .

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    1qoEZQ9.png



    The post is too long :c, so I had to create a few more posts:

    -Melee Class Skills I

    -Melee Class Skills II

    -Ranged Class Skills


    ORIGINAL POST: Detalhes das Novas Classes


  • Dont continue with this to have a prestige of make a "Guide" first than other person if you really dont know what significate everything xD is almost all bad translated and bad expresed on english dont continue :L just wait the class reach our servers and we will see how it goes

  • Dont continue with this to have a prestige of make a "Guide" first than other person if you really dont know what significate everything xD is almost all bad translated and bad expresed on english dont continue :L just wait the class reach our servers and we will see how it goes

    Hi c:

    First of all , in the first post here, I said translations were just indicatives about the classes. Translating from chinese to english/spanish is really hard. They are not 100% accurate at all, and definitely not 100% well written in english. That's not the intention, just for everyone to understand them. In fact, most of them were done by english people, sooo... xD

    I'm not pretending to be "the first one" to do translated "guides". These translations were on the LAT server months ago (and not all by myself), I simply tried to translate them to English for every player who was interested in them. I think it is a little bit disrespectfull from you to come and threat me about that. I just wanted to help.





    Y de paso te lo dejo en español, porque veo que tú tampoco es que hables super yuuujuuu el inglés c;


    Hola c:

    Primero de todo, en el primer post, dije que las traducciones eran sólo orientativas, ya que traducir del chino al inglés/español, es muy difícil. Para nada son 100% lo que van a ser en realidad, y mucho menos van a estar 100% bien escritas en inglés, ya que esa no es la intención, sino que se entiendan.

    De hecho, muchas de las traducciones están hechas por gente inglesa, así que, ejem xD

    Para nada pretendo ser la "primera" en hacer una "guía" de traducciones. Estas traducciones llevan en el LAT meses (y no todas las he hecho yo), simplemente traté de traducirlas al inglés para todos aquellos jugadores que estén interesados en ellas.

    Me parece un poco irrespetuoso por tu parte venir a criticar, ya que sólo buscaba ayudar (?

  • Gracias por la guía y aporte :( de verdad esperaba que alguien pusiera algo sobre las clases :D !

    Esperemos como acomodan en el Lat todo <3

  • Trying to help with information what have a lot of time on internet? atleast do the corrections of the mistakes from another persons and maybe your information can be usefull, continue trying to show a good face to people from other community, because the LAT know you a lot.


    Tratando de ayudar c-on información que ya está en Internet hace tiempo? al menos lo hubieses corregido para que tu información tuviera una utilidad, sigue intentando mostrar tu cara de santa c-on las personas de otras comunidades porque las del LAT ya te conocen :/.

  • Trying to help with information what have a lot of time on internet? atleast do the corrections of the mistakes from another persons and maybe your information can be usefull, continue trying to show a good face to people from other community, because the LAT know you a lot.


    Tratando de ayudar c-on información que ya está en Internet hace tiempo? al menos lo hubieses corregido para que tu información tuviera una utilidad, sigue intentando mostrar tu cara de santa c-on las personas de otras comunidades porque las del LAT ya te conocen :/.

    Dale Sennin, relaja(?

    La información no era tan conocida por ellos, ya que si te pones a mirar los demás post del EN, podrás encontrar uno en el que intentan traducir los skills del oráculo (? y yo les mostré los demás vídeos y al parecer no los conocían, so (?

    Mi cara es la de siempre :v porque contesto dudas y ayudo en el lat igual, a pesar de la kk que me tiráis (?

    Y las traducciones no estarán tan mal, cuando no he visto a nadie del EN quejarse, y hasta un gs me hablo por priv para fijar el tema

    Y te agradecería que dejaras de flamear en el post, pa eso a adictos(?

  • Estén por mucho tiempo o no en internet hay personas y personas en el mundo que agradecen esta información, así que por amor al foro dejemos de desvirtuar y sigamos en el tema, muchas gracias n.n

  • INT increase gives you 3% STR
    WIL increase gives you 3% VIT

    INT increase gives you 3% AGI

    WIL increase gives you 3% VIT

    in my opinion is not right i think is:



    Every level upgrade increases your STR by 3% of your INT

    Every level upgrade increases your VIT by 3% of your WIL

    Every level upgrade increases your AGI by 3% of your INT

    Every level upgrade increases your VIT by 3% of your WIL


    Let me know if is correct or not please

  • That's right :)

    I've translated from these videos: Link 1, Link 2, and the spanish translations are a bit bad

    I didn't know how to express it in English, that's why I wrote that those mastery are similar to the mechmaster ones xD


    I'll rewrite them, thank u <3

  • Hey guys,

    Great work and thank you for putting in the effort in working together to get the class information. It'll be enlightening for those who are looking forward to playing the new class or at the very least have some idea of what to look out for.

    For those of you against the thread and reporting it please stop. If you continue you'll be given a warning. None of this material is offensive. It is meant to be helpful and it is not mandatory to use.

  • That's right :)

    I've translated from these videos: Link 1, Link 2, and the spanish translations are a bit bad

    I didn't know how to express it in English, that's why I wrote that those mastery are similar to the mechmaster ones xD


    I'll rewrite them, thank u <3

    Updating the portuguese guide then :V

  • Greeting and salutations !


    Thank you for taking the time to translate this information for us.


    PS: no le prestes atencion a los haters :P

  • ~ Melee Class I ~



    Void Runner (Lv31-65)


    »Nucleus of Space Crystal [Passive]

    Increases physical and magical penetration by 5%.


    »The Almighty Court of Madness

    A single target is inflicted with # 25 # magic damage points. Possible to invigorate the recharge time and inflict "Mark of Madness" on the target. Increases damage taken by 10% and accumulates up to 3 times. Lasts 2 seconds. By accumulating 3 times, it will inflict 2% True HP Damage to the target and remove the "Mark of Madness".


    »Crazy Zone

    Increases physical and magical damage by 10% and each attack drains 5-10 MP from the enemy to retrieve the MP itself. The "Madness Zone" and "Vacuum Zone" effects can only exist one at a time.


    »Vacuum Zone

    Increases magical and physical defense by 10% and each attack converts a maximum of 4% damage to recover HP itself. The "Madness Zone" and "Vacuum Zone" effects can only exist one at a time.


    »Royal Flush - Destruction

    Requires charge point to cast supreme skill and inflicts damage on a single target. In addition to the "Royal Flame - Destruction".

    Enemies within a radius of 20 meters will have 10% damage reduced to the Air Power state. Attacking targets can receive 20% Extra True Damage. Lasts 5 seconds.

    1 Charge: Inflicts # 25 # Magic Damage points. Lasts 4 seconds.

    2 Charge: Inflicts # 27 # Magic Damage points. Lasts 6 seconds.

    3 Charge: Inflicts # 29 # Magic Damage points. Lasts 8 seconds.

    4 Charge: Inflicts # 31 # Magic Damage points. It lasts 9 seconds.

    5 Charge: Inflicts # 33 # Magic Damage points. It lasts 10 seconds.


    »Coldplay - Silence

    Requires charge points to cast supreme skill and inflicts damage on a single target, in addition to the "Royal Flame - Silence".

    Enemies within a 20 meter radius will have 10% decreased damage and will gain the "Royal Flame Power" 20% additional True Damage during the attack. Lasts 5 seconds.

    1 Charge: Inflicts # 25 # Magic Damage points. Lasts 4 seconds.

    2 Charge: Inflicts # 27 # Magic Damage points. Lasts 6 seconds.

    3 Charge: Inflicts # 29 # Magic Damage points. Lasts 8 seconds.

    4 Charge: Inflicts # 31 # Magic Damage points. It lasts 9 seconds.

    5 Charge: Inflicts # 33 # Magic Damage points. It lasts 10 seconds


    »Royal Flash - Interruption (the name of this is buggy, so the same skill can also call Royal Flash - Interruption)

    Requires Charge point to summon supreme ability and inflicts damage on a single target, in addition to the "Royal Flame - Interruption".

    Decreases the enemy's movement speed by 20% within a radius of 20 meters and obtains the "Airpower" status. Attacking targets can receive 20% Extra True Damage. Lasts 5 seconds.

    1 Charge: Inflicts # 25 # Magic Damage points. Lasts 4 seconds.

    2 Charge: Inflicts # 27 # Magic Damage points. Lasts 6 seconds.

    3 Charge: Inflicts # 29 # Magic Damage points. Lasts 8 seconds.

    4 Charge: Inflicts # 31 # Magic Damage points. It lasts 9 seconds.

    5 Charge: Inflicts # 33 # Magic Damage points. It lasts 10 seconds.


    »Magic Disorder

    Inflicts # 25 # magic damage points on all enemies within a 4 meters radius of the target and causes the "Magic Disorder" effect. It lasts 3 seconds.

    "Magic Disorder": 20% chance of failing to cast and decreases magic defense by 4%.


    »Temporal Zone - Space Zone [Group Skill]

    Group Skill: can be cast on yourself or on group members that are on the same map.

    All members of the group will have 10% additional True Damage during the attack. Leaving the current group or map removes the effect.

    Only one group skill can be used by caster.


    »Fluctuation Flash

    Adds +1 charge Point. Inflicts # 25 # magic damage points on all enemies within a range of 5 meters.


    Decreases magic and physical defense by 20%. Lasts 5 seconds.


    »Crystal blood

    Adds +1 charge Point. Inflicts # 25 # magic damage and converts 25% damage to heal itself.


    »Destructive Cutting - Stop

    Adds +1 charge Point. Clashes with an enemy within a 32-meter radius, an enemy within a 32-meter radius gets # 25 # points of magical damage and is stunned for 2 seconds. Attention! "Destructive Cut - Stop" will be converted into "Destructive Cut - Water"


    »Destructive Cutting - Water

    Adds +1 charge Point. Clashes with an enemy within a 32-meter radius, an enemy within a 32-meter radius gets # 25 # points of magical damage and slows the target's movement speed by 70%. Lasts 5 seconds. Attention! "Destructive Cut - Water" will be converted into "Destructive Cut - Stop"


    »Time Inversion

    Restart the recharge of all your abilities recovers 100% of MP points.



    Dimensionalist (Lv66-85)


    »Space Power [Passive]

    Increases movement speed by 5% and decreases all damage by 5%. Add 50% points of magical damage to your attack.


    »Blood Dance of Crystal

    Adds +1 charge Point. Inflicts # 25 # magic damage and converts 30% damage to heal yourself, as well as inflicting "Parasite Crystal" on the target.

    All regeneration of the target will be absorbed and transferred to heal itself as soon as the duration of the spell is over. Lasts 5 seconds.


    »Teleportation Flash

    Adds +1 charge Point. Inflicts # 25 # magic damage points and 70% additional damage for 2nd attack, and an additional 60% for 3rd attack.


    »United Cut

    Adds +1 charge Point. Inflicts # 25 # magic damage points on all enemies within a range of 8 meters from target. If the target is stunned, there will be a secondary damage.


    »Air Cutting

    Adds +1 charge Point. Inflicts # 25 # magic damage points on all enemies within 10 meters of the target.

    All targets inflicted are drawn to them, stunned for 3 seconds and thrown 10 meters behind.


    »Temporary Zone - Vacuum Zone [Group Skill]

    Group Skill: can be cast on yourself or on group members that are on the same map.

    All members of the group will receive 5% less damage.

    Leaving the current group or map removes the effect. Only one group skill can be used by caster.


    »Dance with Blood Venue

    Adds +1 charge Point. Strikes all enemies within a 4 meter radius with # 25 # magic damage points and converts 3% damage taken to heal group members. Each hit will activate a "Bloodstorm" build-up point and increase 5% damage. Accumulate up to 10 times. It lasts 10 seconds.


    »Windbreaker Dance

    Requires charge point to cast the supreme ability and inflicts damage on a single target on all enemies within a radius of 5 meters of each other. All members of the group within a radius of 40 meters will receive 10% less damage. It lasts 10 seconds.

    1 Charge: Inflicts # 25 # Magic Damage points.

    2 Charges: Inflicts # 27 # Magic Damage points.

    3 Charges: Inflicts # 29 # Magic Damage points.

    4 Charges: Inflicts # 31 # Magic Damage points.

    5 Charges: Inflicts # 33 # Magic Damage points.


    »Invocation of the Magic Gate

    Invokes Magic Portal. Lasts 180 seconds. Players can use "Return" to teleport back to the Magic Portal.


    »Turn back

    Players will be teleported within a radius of 20 meters of the Magic Portal.


    »Space Exile

    An enemy target within a 12-meter radius will be drawn into the Space Exile.

    During Space Exile, the target is unable to use any skill or action and can not receive damage. It lasts 10 seconds.


    »Guardian of the Void

    The target will receive protection from the Guardian of the Void.

    During the Guardian of the Void, the target is unable to use any skill or action and can not receive damage. The effect lasts 5 seconds.

  • ~ Melee Class II ~


    Reaper (Lv86-90)


    »Cutting Devourer

    Adds +1 charge Point. Strikes an enemy with # 25 # magic damage points and inflicts "Space Disorder" on a single target.

    The target is unable to cast any spell and the speed of movement is decreased by 20%. Lasts 5 seconds.


    »Air chaos

    Adds +1 charge Point. Strikes an enemy with # 25 # magic damage points.

    If the HP of the target is below 30%, there will be a secondary damage. Possible to invigorate recharge time.


    »Crystal Break Dance

    Adds +1 charge Point. Inflicts # 25 # magic damage points on all enemies within a range of 5 meters, and a possible 80% chance of secondary damage.


    »Massacrant Territory

    Self-negotiation, magical ability. For 15 seconds, every 3 magical critical hits will grant you the "Massacring Territory" effect.

    Lasts 20 seconds and each magical critical increases the duration of the effect by 3 seconds.

    "Slaughtering Territory": Increases attack speed by 20% and decreases HP's cost by 100%.


    »Wanderer of the Void

    Requires charge point to cast the supreme ability.

    It releases energy from the Space Crystal from within and takes control of space. Increases 15% Magic Attack and Magical Critical Damage.

    Earn 5 unique Voidwalker skills to replace your current skills.

    1 charge: Lasts 4 seconds.

    2 charges: lasts 6 seconds.

    3 charges: Lasts 8 seconds.

    4 charges: lasts 9 seconds.

    5 charges: Lasts 10 seconds.


    »Special Sword Dance

    Adds +1 charge Point. Advances toward a single target within 32 yards meters and inflicts # 25 # magic damage points on all enemies within a 5-meter radius of the target.


    »Massacre Dance

    Adds +1 charge Point. Strike all enemies within a 5-meter radius, within 5 meters of the target and convert 30% of the damage received to heal you.


    »Blow of Destruction

    Requires charge point to cast the supreme ability. Inflicts damage on all enemies within a radius of 5 meters.

    1 charge: Inflicts # 25 # magic damage points. Stands for 2 seconds.

    2 charges: Inflicts # 27 # Magic Damage points. Stands for 3 seconds.

    3 charges: Inflicts # 29 # Magic Damage points. Stands for 4 seconds.

    4 charges: Inflicts # 31 # Magic Damage points. Stands for 5 seconds.

    5 charges: Inflicts # 33 # Magic Damage points. Stands for 6 seconds.

    Attention! Target inflicted will have the "Walker of the Void" effect removed.


    »Time Return

    The "Wanderer of the Void" effect will be removed after casting.



    Phantom (Lv91-100)


    »Devouring Guardian

    The player will devour everything around and inflict "Scorn" on enemies within radius of 10 meters.

    During the "Devouring Guardian" effect, the target is unable to use any skill or action and can not receive damage. Lasts 5 seconds.


    »Whispers in the Air

    Adds +1 charge Point. Strikes an enemy with # 25 # magic damage points and adds 10% True Damage to all subsequent attacks. It lasts 10 seconds.


    »Earthquake hit

    Adds +1 charge point: Inflicts # 25 # magic damage points on all enemies within aradius of 5 meters and stuns for 2 seconds.

  • ~ Ranged Class ~


    Traveler (Lv31-65)


    »Nucleus of Space Crystal [Passive]

    Increases physical and magical penetration by 5%.


    »Invocation of the Crystal Puppet

    Summons a Crystal Puppet of the same level. Crystal Puppet at Maximum Level 39.

    10% of your Maximum HP, Maximum MP, Physical Damage, Magic Damage, Physical Defense, and Magic Defense will be added to the Crystal Puppet.


    »Master Guardian

    Returns the Crystal Puppet and abandons the battle.

    Increase 10% mov speed and 10% of reduction of damage. It lasts 3 seconds.


    »Focus Glass

    Controls the invoked Crystal Puppet and recovers 10% of HP from the Crystal Puppet every second during the control.


    »Whip of Time

    Adds 1 charge point. Inflicts 320 points of magical damage on a single target during control and causes the "Blinding Time" effect.

    Increases 5% of damage taken and accumulates up to 10 times. Lasts 2 seconds. The target inflicted will have 1 accumulation point of the "Chrono Division" effect.


    »Frozen Moving Sand

    Inflicts # 25 # magic damage points on all enemies within a 4 meters radius of the target.

    Throw the enemies back and inflicts the "Frozen Swift Sand" effect. It lasts 3 seconds.

    "Frozen Sand": Decreases movement speed by 75%. The speed of movement is recovered in the duration of the effect.


    »Temporal Zone - Zero Gravity Zone [Group Skill]

    Group Skill: can be cast on yourself or on group members that are on the same map.

    All members will have a 10% increase in attack speed and movement and 10% spell cast speed decrease. Leaving the current group or map removes the effect. Only one group skill can be used by caster.


    »Breaking Time

    Adds 1 charge point. Inflicts 261 points of magical damage every second on all enemies within 8 meters of the target during Control.

    The target inflicted will have 1 accumulation point of the "Chrono Division" effect.


    »Leech Crystal

    Adds 1 charge point. Inflicts # 25 # magic damage points on a single target and drains 120 HP points from the target to heal itself every 2 seconds. It lasts 10 seconds.


    »Time Inversion

    Restart the recharge of all your abilities recovers 100% of MP points.



    Key Master (Lv66-85)


    »Chrono Power

    »Crystal Guardian

    »Stop Time

    »Deadly Crystal

    »Time Zone - Black Hole Zone

    »Annihilation of time

    »Blood Crystal

    »Crystal of Madness

    »Time passing



    Chronomancer (Lv86-90)


    »Crystal Explosion

    »Back in time

    »Crystal Key Release

    »Enfracting Wave

    »Moment of madness

    »Chrono Sphere of Destruction

    »Real Divine Messenger

    »Time Focus

    »Storm of Cronus

    »Chaos Explosion

    »Time return



    Chronoshifter (Lv91-100)


    »Crystal wave

    »Space Divine Messengers

    »Crystal Infected






    Waiting for Katari's Translations <3

  • Dont continue with this to have a prestige of make a "Guide" first than other person if you really dont know what significate everything xD is almost all bad translated and bad expresed on english dont continue :L just wait the class reach our servers and we will see how it goes

    Stop being a loser if u did nothing.